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Microsoft Store Home network connection status software TigerDirect McAfee, Inc

The Downside of Bonus

Dan Ariely, the renowned behavioral economist and the author of the widely popular book “Predictably Irrational” has some interesting things to say about the effect of massive bonuses and their true effect on job performance in his New York Times article.

Ariely and his co-researchers use some cleverly designed experiments to study the relationship between the magnitude of a performance incentive and its effect on an individual’s performance. In one experiment, participants are presented with “an array of tasks that demanded attention, memory, concentration and creativity.” They are divided into three groups: One group of participants is told that they would get a small reward if they performed well in the tasks; The second group is promised a slightly larger reward, and the third group, a significantly larger reward. At the end of the experiment, when the researchers compare the relative performance of individuals from the three groups, they find some surprising results.

Ariely writes:

“The results defied conventional wisdom. The group offered the highest bonus did worse than the other two groups – in every single task. On top of that, the people offered medium bonuses performed no better or worse than those offered low bonuses.”

The researchers repeated similar experiments at MIT using tasks that required cognitive skills and those that required very repetitive mechanical effort, and found more interesting results. They conclude that for tasks that are very mechanical in nature and require little or no mental effort, higher incentives tend to motivate the individuals towards better performance. On the other hand, if the tasks required cognitive skills, then large incentives actually prove counterproductive. They reason that the lure of a large reward and the fear of not performing well enough to receive the reward distract individuals, and affects their focus on tasks requiring cognitive skills. Individuals working on menial and repetitive tasks may actually manage to get more things done because the prospect of the reward makes their effort seem worthwhile.

In Ariely’s words:

“Financial rewards are a double-edged sword. They provide motivation to work well, but they also cause stress and preoccupation with the reward that can actually hurt performance. If our tests mimic the real world, then higher bonuses may hinder executives from working to the best of their ability.”

“The assumption that more money leads to better performance is not true–at least not all the time. If it was, wouldn’t we expect that those who got tens of millions in annual bonuses would be optimal performers? Maybe even perfect? The fact that these high earners failed so miserably should add to the evidence against a direct link between higher rewards and better performances.”

In his second book, “The Upside of Irrationality,” Ariely writes about his experiments related to incentives and individual performance in greater detail. Here are some excerpts from his blog post:

“I tried another approach and asked for a volunteer from the audience to describe how the work atmosphere at his firm changes at the end of the year. “During November and December,” the fellow said, “very little work gets done. People mostly think about their bonuses and about what they will be able to afford.” In response, I asked the audience to try on the idea that the focus on their upcoming bonuses might have a negative effect on their performance, but they refused to see my point. Maybe it was the alcohol, but I suspect that those folks simply didn’t want to acknowledge the possibility that their bonuses were vastly oversized.”

To counteract the downside of bonus, he suggests:

“Could all this mean that sometimes we might actually behave less rationally when we try harder? If that’s so, what is the correct way to pay people without overstressing them? One simple solution is to keep bonuses low—something those bankers I met with might not appreciate. Another approach might be to pay employees on a straight salary basis. Though it would eliminate the consequences of over- motivation, it would also eradicate some of the benefits of performance-based payment. A better approach might be to keep the motivating element of performance-based payment but eliminate some of the nonproductive stress it creates. To achieve this, we could, for example, offer employees smaller and more frequent bonuses. Another approach might be to offer employees a performance-based payment that is averaged over time—say, the previous five years, rather than only the last year. This way, employees in their fifth year would know 80 percent of their bonus in advance (based on the previous four years), and the immediate effect of the present year’s performance would matter less.”

Effect of Technology: Are We Seeing More and Thinking Less?

An article in Medical News Today asks “Is Technology Producing A Decline In Critical Thinking And Analysis?”

Much of today’s learning and research is relies on computer based search on the internet and multi-media presentations. A lot of information is made available very quickly, and often there is too much to process mentally to find the really relevant stuff. A lot of problem-solving skills that were learnt in schools and colleges in the past were based on thinking through the problem to be solved, mulling it over, playing with potential solutions in the mind, discussing with others,  and trying it out with a pencil and paper, or may be in the lab. Contrast that with today’s fast-paced “Googling” approach. You can find at least a dozen relevant references in response to almost any query.

In his book “Boys Adrift” Dr. Leonard Sax comments on the effect of video games on young  kids. He says that very quickly kids get used to the fantasy that they can control everything with a joystick. And if something goes wrong, you just need to reset your game. This is far removed from the realities of life where we cannot control everything we wish to, and you cannot “reset” your way out of a bad decision.

Like I wrote in an earlier post, listening to a story encourages kids to picture the story in their own minds. Watching movie or a show on TV takes away the challenge of using your imagination to visualize. If you ever wondered why you seem to remember what you read in a novel much better than what you saw in the movie, this is probably the reason.

Finding quick answers to problems we are working on does not make us flex our mental muscles. It’s when your brain does the work to figure out a solution that it learns how to solve the same or a similar problem the next time. And “Googling” does to your brain what fast food does to your body.

Why Schools Should Have A Robotics Team

An interesting presentation – How FIRST Robotics can influence students and play a critical role in reshaping school education.

blip.tv video link

FIRST Lego League 2009: 14,725 teams from 56 countries

Over 140,000 children are participating in this year’s FIRST Lego League (FLL) tournament, comprising 14,725 teams from 56 countries. That’s almost a 14% growth over last year’s participation, as the chart on the FLL site shows.

Starting from the pilot tournament in 1998 in which 210 teams from 2 countries participated, FLL has grown steadily across the globe, and is now widely acknowledged as one of the best competitions to introduce kids to science and technology and motivate them.

The FIRST Vision: For Science, Technology and Kids

First things first….

What is FIRST?

FIRST stands for For Inspiration and Recognition of Science and Technology. Here are some quotes and pictures from the FIRST website.

FIRST is a 501(c)(3) not-for-profi t
organization devoted to helping young
people discover and develop a passion for
science, engineering, technology, and math.
Founded nearly 20 years ago by inventor
Dean Kamen, the 2008-2009 FIRST season
attracted over 196,000 students and over
85,000 mentors, coaches, and volunteers
from 51 countries. The annual programs
culminate in an international robotics
competition and celebration where teams
win recognition, gain self confi dence,
develop people and life skills, make new
friends, and perhaps discover
an unforeseen career path.

FIRST1“FIRST is a  not-for-profit organization devoted to helping young people discover and develop a passion for science, engineering, technology, and math. Founded nearly 20 years ago by inventor Dean Kamen, the 2008-2009 FIRST season attracted over 196,000 students and over 85,000 mentors, coaches, and volunteers from 51 countries. The annual programs culminate in an international robotics competition and celebration where teams win recognition, gain self confidence, develop people and life skills, make new friends, and perhaps discover an unforeseen career path.”
FIRST-Coahes1
FIRST competitions are….

“For students aged 6-18, it’s the hardest fun you’ll ever have. For team mentors, coaches, and volunteers, it’s the most rewarding adventure you’ll ever undertake. For sponsors, it’s the most enlightened investment you could ever make.”

There are several FIRST programs, for different age groups.

FIRST-JFLL1

  • Junior FIRST Lego League (JFLL)
    • For 6 to 9 year olds
    • Introduction to science and technology
    • Real-world math & science concepts
    • Uses LEGO Education Simple and Motorized Mechanisms Set
    • Solutions require research, critical thinking, imagination
    • Students learn team-building, presentation skills
    FIRST-FLL1
  • FIRST Lego League (FLL)
    • For 9 to 14 year olds
    • Introduction to real-world scientific challenges
    • Design, build, and program LEGO-based robots
    • Complete tasks on a thematic playing surface
    • Research challenges facing today’s scientists
    • Learn critical thinking, team-building, presentation skills
    • May participate in Official Tournaments or local events
    FIRST-FTC1
  • FIRST Tech Challenge (FTC)
    • For high-school students
    • Head-to-head competition using sports model
    • Teams design, build, program robots on engineering principles
    • Students learn, use sophisticated hardware & software
    • Mentored by professional engineers
    • Awards for competition, community outreach, design
    • Qualify for >$7 million in scholarships
    FIRST-FRC1
  • FIRST Robotics Challenge (FRC)
    • For high-school students
    • “Varsity sport for the mind”
    • Strict rules, limited resources, time limits
    • Students mentored by professional engineers
    • Teams learn, use sophisticated hardware and software
    • Build and compete with robots of their own design
    • Qualify for >$10 million in scholarships
    FIRST-GraciousProf1
    FIRST-Sponsors1

Place To See: Darlingtonia Wayside near Florence, Oregon

While driving on US 101 along the southern Oregon coast with family, we stopped by a very unique attraction – The Darligntonia Wayside,  a few miles north of Florence. This is a small park that you can find to your right immediately as you drive into the marked side-road off the highway. There is a sign-board with directions to the park. A short walk along a wooden structure leads you to an unusual concentration of the carnivorous plant called the California pitcher plant or the cobra-lily, with the biological name Darlingtonia Californica.

These strange serpent-shaped plants have an appendage below the curved hood where insects are attracted by the nectar, which  leads them inside the hood. Once inside the hood, the insects get trapped as they are confused by the many transparent “windows” that they mistake to be exits. The insects  fall into the lower part of the hood where downward pointing hairs prevent them from going back up, and eventually into the lower part of the stak at the bottom where they are digested by bacterial action. But what you can observe from outside is limited to the insects seeking nectar below the curved hood and entering the hood.

This is also a nice picnic stop if you are looking to take a little break while driving along the Oregon coast.

Darlingtonia Wayside Pictures

Review: Black and Decker – Electromate® 400 AC/DC Portable Power Station/Jump-Starter/Compressor

On my recent 1-week family road trip, I decided to try the Electromate-400. This handy travel companion can save you a lot of hassle in an emergency, but is quite useful even otherwise. Here are some of its neat features:

Power pack – My primary reason to buy the Electromate-400 was to use it as a power pack. I have been using the 12-Volt to 120V AC inverter to run the portable DVD player for kids on long drives. But one of the annoying problems with this is that whenever I stop the car for taking a little break on the wayside or to fill gas, etc, the power from the inverter gets turned off and so does the DVD player. So I have been looking for an inverter with a power-pack for a while, and this one seemed like a good choice, with its built-in rechargeable battery. But the Electomate-400 does more than that –  it provides two 120V AC outlets, along with two 12V DC outlets. So many of the gadgets that you would run off the “cigarette lighter outlet” in the car can go on this directly.  So you really have two choices: plug in  120V AC appliances to the inverter output, or 12V DC appliance to the DC output. The nice thing about the DC output is that is comes off directly from the internal battery, and so does not require the inverter to be running. The power pack can be charged from the car’s 12V outlet while it is being used, or from a 120V AC household outlet when at home (or your hotel). Having this in the car made it very convenient for passengers to use the portable DVD player without being interrupted by minor stops for filling gas, etc.

The power pack can be quite useful at home too. There was a general power outage recently in the neighborhood where I live which lasted a few hours.  I used the Electromate to power a flourescent lamp that lit up our family room adequately until the power got restored.

 Jump starter – If your car battery got drained for some reason and you needed a jump start, this feature may be able to get you back on the road without having to wait for AAA or someone else to give you a jump start. This also includes an alternator voltage check and polarity check feature. I got a chance to try this feature not during the trip, but a couple of months later. Just as we got ready to go out for a family lunch, I found that my Honda Pilot wouldn’t start due to a low battery. I opened the hood and hooked up the Electromate to the battery as the instructions said, and turned the ignition key. And Voila! The SUV started on the first attempt!

Air compressor – Have low air pressure on your tires? You can use the air compressor with the built-in pressure gauge to set your tires to correct pressure if you are far from a gas station. This can be handy to check your tires every morning before starting your drive for the day. This can also be used to pump up sports equipment such as basketballs, inflatable tents, floatation devices and so on.

Built-in LED light – Although not very big, the built-in light can be useful if you need an emergency light or work light. For example, if you are trying to pump air into the tires in the dark, the light can be very useful.

Handy portable unit – Built like a boombox, the Electomate-400 is easy to carry with you, so you can move it from your car to our home or hotel room without a sweat. If you are camping or having fun in a park or a beach, this can serve as a very useful power source to run your lights, music players, small TVs or notebook computers.

Priced at around $99, the Electomate-400 is a useful gizmo to have in your car when you go on long road trips. It is very compact, portable and quite easy to use. It is a very handy power-pack that can make your trip more fun, and can give your car a jump start or pump air to your tires in an emergency.

A Remote-Controlled Ball? It's A Spherical-Robot Based On Mindstorms NXT

Here is an interesting creation using Mindstorms NXT, a Rolling-Orbital-Bluetooth-Operating-Thing (ROBOT) as its creator calls it.

Spherical Robot 02 (YouTube)

This project uses two NXT controllers: one inside the “thing” and an external one that acts as the remote control. The two controllers communicate via Bluetooth. The external controller is also uses NXT motors that are very cleverly used as joystick controllers (the NXT motors can also be used like generators).

This is a great example of how multiple NXT controllers can be put to work in tandem.

Predictably More Irrational?

I just read a post in Dan Ariely’s blog about the new expanded version of Predictably Irrational.

Ariely writes:

 

Predictably Irrational was first published in February 2008, and given the relative ease of modifying books these days, I decided to add some of my reflections on the stock market crisis — and create an expanded edition of Predictably Irrational.  Once I decided to add some material, I also realized that I have learned some new things in the last two years about some of the original chapters in Predictably Irrational, so I added some material about these topics as well.

The expanded edition will come out on May 19th, with a somewhat different cover (see below), more material, and also with a more aggressive stand against rational economics.

 

I look forward to reading or listening to the new book, hopefully sometime soon.

An Interesting Speed Limiting "Nudge"

Here is an interesting “nudge” that I noticed near my local school recently. On one of the bigger streets adjacent to the school, the “School 25 MPH” sign tends to get ignored by many drivers; probably some larger signs would help. There is one particular intersection that gets really busy just before school time in the mornings. So there are volunteers policing traffic every morning, trying to ensure that the kids and the adults walking them to school cross the streets safely.

Recently, I noticed that someone has come up with a very effective idea to slow down the speeding drivers on the busy street. Every morning, there are three orange rubber cones placed across the street, along the crosswalk. Two of these are at the edge of the street, touching the curb. The third is exactly in the middle of the crosswalk, at the road-divider line. So, none of these cones directly impede traffic in any way — they don’t block any of the lanes. Yet, just being placed visibly along the crosswalk seems to remind all the drivers about the school zone and nudges them to slow down and look for people trying to cross the street.